Not bad, it's interesting visually, the colors are pretty but it's very very lazy editing-wise. Almost all the synchs are made with these quick zoom-in and almost all the scenes end with a black fade. It's way too cheap once you noticed that, there's no coming back to the atmosphere. Moreover, your glitchs and comp are usually just affecting the background and barely touching the mask on the front, it's also a bit too easy to me and it creates a gap between the background and the masks, making them too obvious.
It's good overall, nothing really shocking but there's just a lack of real raw editing. Good luck
kazutoamvs New
Messages : 20 Age : 28 Location : Buenos Aires Registration date : 2016-02-13
Subject: Re: [Psyche] kazutoAMv's - fallen apart Sat 18 Mar 2017 - 1:31
MagicDarkLight wrote:
Hello
Not bad, it's interesting visually, the colors are pretty but it's very very lazy editing-wise. Almost all the synchs are made with these quick zoom-in and almost all the scenes end with a black fade. It's way too cheap once you noticed that, there's no coming back to the atmosphere. Moreover, your glitchs and comp are usually just affecting the background and barely touching the mask on the front, it's also a bit too easy to me and it creates a gap between the background and the masks, making them too obvious.
It's good overall, nothing really shocking but there's just a lack of real raw editing. Good luck
Hello
If the truth uses a lot of opacity with black backgrounds and almost the same transitions, I'm sorry for that, haha and the masks really cost me to do them and I could not believe that I used it just for glitch haha, and I'm sorry for the story, it's That in the comment that made dn@ that the genus Psyche is, weirdo, weirdo, weirdo. and to take it very consider haha