Hey
I liked it but not really. I think the concept was a good idea and it was well carried but not perfect technically-wise. I mean that overall it could have been way better as a visual, for example by using smaller fonts or gradation on the health bar. But that wasn't my main complaint.
The real problem is that it was kind of hard to follow your actual editing behind the HUD. I tried to focus only on that and yes it was quite good, it's simple but it's well done. I think you should have also used some scenes where the HUD is absent. It needed more variation in other words.
So yeah, good job but I think it needed more reflexion