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 Death Pill - [ ST IC XVI ]

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Gin-san
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Gin-san

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Registration date : 2020-03-01

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PostSubject: Death Pill - [ ST IC XVI ]   Death Pill - [ ST IC XVI ] Icon_minitimeSun 1 Mar 2020 - 18:22

My AMV for Souls Team IC XVI
Anime : Boogiepop wa warawanai
Song : Nothing Is As It Seems ruelle
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Sunlight
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Sunlight

Male Messages : 35
Age : 27
Registration date : 2014-03-01

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PostSubject: Re: Death Pill - [ ST IC XVI ]   Death Pill - [ ST IC XVI ] Icon_minitimeMon 2 Mar 2020 - 18:12

Good editing nice atmo! Good luck!
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Luna
Soul's Team
Soul's Team
Luna

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PostSubject: Re: Death Pill - [ ST IC XVI ]   Death Pill - [ ST IC XVI ] Icon_minitimeThu 5 Mar 2020 - 14:57

The amv which fit this song the best out of everyone
Really nice atmosphere, I think it was risky to edit that song in horror but you did a good job, good luck in the ranking!
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SpeedQueenGK
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PostSubject: Re: Death Pill - [ ST IC XVI ]   Death Pill - [ ST IC XVI ] Icon_minitimeSun 8 Mar 2020 - 4:49

this had a nice theme to it and I like the way you used your footage <3 GG
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MagicDarkLight
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PostSubject: Re: Death Pill - [ ST IC XVI ]   Death Pill - [ ST IC XVI ] Icon_minitimeTue 10 Mar 2020 - 10:09

Hello,

The video is decent, it has a good atmosphere overall, especially on the first part where we could tell you tried to capture the feel of the song and had some nice lyric synch.
The color correction is a bit bland and doesn't always look fitting on the scenes but it's most of the time quite subtle so it's fine.
Some scenes are skipping quite a lot of frames like this crow at 1:11 or the scenes at 1:25, it looks like you slowed them down a bit too much and it's especially an issue with the latter scene as you have beats starting to build up that you completely miss.
While being ok, the first part doesn't really surprise in any way and is not outstanding in terms of synch, it even misses some more beats, but if it was only that, you probably would have ranked higher; the main issue comes from the second part of the video.

The first scene at 1:41 is very anticlimatic and editing from thereon just looks too shallow, the scene selection is getting very repetitive, lacks a lot of energy on the impacts and the fades are not working as transitions here and just slows down the pace even more. The colors/luminosity is switching with nothing more than a fade most of the time. Some scenes felt long and not followed, like the man falling at 2:09 followed by a static scene for example. Cam moves are very slow and felt a bit messy, like you don't really know in which direction to go and at what intensity.

It was not bad and had a good start but ended up with a rushed dynamic part. It could have grabbed one or two places above in some way but hard to put it anywhere above. Good job though and keep it up.
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