Subject: [Action][ceddic] Gamma Mon 3 Mar 2014 - 19:45
Here is my my desperate experiment to make Coppelion work with your songpool Sadly I ended up editing against the Song halfway through instead. It was a fun weekend nonetheless.
Subject: Re: [Action][ceddic] Gamma Mon 3 Mar 2014 - 20:40
I like your editing a lot, after watching Accel i was waiting for another action amv from you. Very good job
Kiriforce New
Messages : 16 Registration date : 2014-03-02
Subject: Re: [Action][ceddic] Gamma Tue 4 Mar 2014 - 1:44
Ceddic is already famous for his editing Well done mate......wie gut dass du die Programme nich geschlossen hast!^^
Dn@ Admin
Messages : 7815 Age : 36 Location : Soul's Team City ! Registration date : 2007-02-25
Subject: Re: [Action][ceddic] Gamma Tue 4 Mar 2014 - 18:15
The editing is really good, but those speed up scenes aren't so great and some transitions could be better. Overhall it's a solid action vid, with original source i kinda liked it so Gj
Nyala Soul's Team
Messages : 5553 Age : 34 Location : Paris, France. Registration date : 2007-12-06
Subject: Re: [Action][ceddic] Gamma Tue 4 Mar 2014 - 18:49
Looks like another awesome urban anime
Really good editing Ceddic, a solid action AMV, great work man
ProjectBarcodeError Berserk
Messages : 1147 Age : 33 Location : ici Registration date : 2010-03-09
Subject: Re: [Action][ceddic] Gamma Wed 5 Mar 2014 - 17:48
Cool action vid !
I heard mixed feelings about this anime, but your amv makes me want to look at it.
MagicDarkLight Berserk
Messages : 2082 Age : 30 Location : BELGIUM Registration date : 2007-08-22
Subject: Re: [Action][ceddic] Gamma Wed 12 Mar 2014 - 21:45
Hello
Well as you know, I'm not all that sure that it was that solid... Well first of all, as you said I thought the association of the anime and the song wasn't always that great. Then you have all those accelerated scenes, it really doesn't look natural at all and it's not like it was made on for some concept, I think you just did it to make your amv look more dynamic but that's not how it should be done imo.
Some masks (example 0:54) are quite wrong, the background is just disappearing with a cut or (too) short fade, it doesn't look like a transition at all. Also your radial blurs are too strong and if you just use them alone it doesn't look good imo. There need to be a reason, I mean a cam move or a light or whatever.
Then yeah your cam moves, most of them looked rough, I think you should use more frames so that they get smoother. The push transitions also weren't always coherent, for example 1:06, we have a close up on a soldier who is attacked, then we have the same scene but from a further point of view, then it should be a dezoom, not a slide/push.
But, the pace did attract me as well as the strong synch and the scene selection was kinda good. Oh and the first part which look like an intro is totally badass. So overall, it can be an enjoyable work but to me the flaws were really something we couldn't overlook (especially accelerations and in second rank blurs and masks). Good job nevertheless and I'm glad you didn't get too mad about these results. Thank you