Hello
It was overall ok. I think it had his good points, the editing basis was quite good, the scene selection was nice and you had quite a bunch of clever synchs. It's also true that some parts felt a bit slower than the rest and had us a bit unhooked (when the boss fights a reindeer or whatever it is), but yeah no big deal.
What was more problematic was most of your mask transitions and cam moves. Yes you put some work it seems but the outcome wasn't as clean, smooth or coherent as it should have been. I'll take some examples: 0:31 this mask is just falling over a close-up, with a linear and illogical movement and the transition is merely a cut of the background, basically it's not a transition. If you want to make unconsistent masks like this, you have to make a clear difference between the background and the mask, like I don't know, blur the background, desaturate it, add grain or whatever.
Around 1:10 the cam looks really bouncy here, that's not natural at all. Same comment around 0:55.
1:07 we could definitely see the edges of the screen.
Etc.
So yeah overall the main problem was the lack of cleanliness and smoothness in your transitions. But as I told you the rest was enjoyable, good job